Home » Games News » Crafting Better than Forged..Somewhat of a Guide
Well I've had a lot of discussion with GM's and other players and my own experience to find out about crafting and what's worth it and what's not. But if anyone with more experience with certain producing can explain to help figure this out.
Magic Tools: Not too bad to chose, it's probably the easiest to get to Grade A considering you need minerals once you get to Grade C I believe for producing, which are most commonly sold, and you also don't need any of the grade option stones...just any ordinary option stone. I've found more people with Grade A and B producing that any other producing. But the 7days for soulstones is just horrible; constantly having to produce new soulstones every week. And it's worse because if you keep putting soulstones on your equipment, eventually the sockets will dissapear when the stones fail and you will also have to continously produce new equips
Jewelry: Definitely worth it...out of all producing this one is definitly most worth it. With +25 to 3 stats at Grade A...will surely bring some r5 stuff down in price. I'm not sure if you can get higher with max producing or not...and also can produce a hp/mp/vit ring that is the next best thing to a heart for vit classes
Armor: Appears to be worth it. Can easily have more defense than enchanted bedron considering Grade B artisian has the same pdef as enchanted bedron. And Artisan Grade A has pdef and mdef as the green stat but I'm not sure how much you start out with; and not sure how much you need to enchant it to make it better than 135pdef+ echanted bedron. It's nice because you can get more pdef and mdef combined most likely, but I heard from someone that you can only get 150max. But I don't think that is the case. And I know you can get a bonus from max level producing...not sure if it's all producing but on a permanent basis the GM was telling me that artisan can be better than forged so perhaps that extra bonus can be hp on armor or some stat you get to chose. It is really nice because I believe at Grade A magic tools you can make stones that are +5 to any stat...but hard to find specific blueprints it seems. So potentially you could achieve +100 to any stat for a week; and that's at all grade armors because you can put Grade A stones into any Grade Armor...though lower grades have less sockets. It also seems only chest and tasset would be worth it because you get more green stat depending on the piece of equipment...chest gives the most pdef and mdef for green stat and gloves and boots gives the lowest, whereas bedron gloves and boots can have as much green pdef/mdef as the chest
Weapons: worst to chose, I see a decent amount of people that chose to produce weapons but on my server few have reached B-grade if any. I don't think weapons are worth it at all. Unless with the extra bonus at Grade A you can get damage drop as the green stat, but it's simply not worth it for any class because of that. The weapons are far too dependent on the soulstones and Grade A soulstone for damage drop I believe only provides 35% damage drop.
So depending on how big the bonus is for max level which is 25, jewelry and armor are definitly worth the time if you are done with leveling for a particular character...armor it appears or I have been told by GM's will cost a lot so if you can find the blueprints for jewlery it will be the most profitable for you.
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